Paths (Skill Trees)¶
You earn 1 Path Point per level (and +2 per Ascension). There are four Paths. You can invest in any of them, but capstones need 30 points in that Path.
| Path | Focus | Key nodes | Capstone (30 pts) |
|---|---|---|---|
| Vanguard | Melee, Break, armor | Heavy Hands (+Break), Unyielding (super-armor on charged heavies), Second Wind | Titanfall: Finishers create a shockwave that Breaks nearby enemies by 50% |
| Shadow | Crits, speed, Perfect Step | Ghost Step (+1 dodge), Killing Intent (crit after Perfect Step), Backstab | Moonless Night: Moonlit Time lasts 3 s and you deal +40% damage during it |
| Sage | Aspects, Echo Skills | Attunement (+Aspect Mastery), Twin Marks (hold 2 Marks), Quickened Echo | Grand Resonance: Echo Burst can be used twice before the meter resets |
| Warden | Defense, healing, parry | Steadfast (bigger parry window), Lifebloom, Guardian's Oath | Last Lantern: once every 5 min, lethal damage puts you at 1 HP and gives 3 s of invulnerability |
Each Path has about 25 nodes: small stat nodes (+2% values), notable nodes (mechanic changes) and the capstone. Respec costs 1,000 Lumen × level and is free before Rank Flicker.