Audio Direction¶
| Area | Direction |
|---|---|
| Music | Orchestral plus J-rock and folk instruments (shamisen, shakuhachi, taiko), with a hint of synth for Rifts |
| Adaptive music | Explore, combat and boss layers crossfade with MetaSounds / Quartz. Boss phase changes trigger stingers |
| Main theme | "Riftbloom": a lantern-melody motif that every regional theme reuses |
| SFX | Punchy hits with bright crystal "tings" for Break and glass shatters for Finishers |
| Voice | Combat barks for the player, companions and Echoes. Key cutscenes voiced. Japanese and English voice tracks (stretch) |
Track list (planned)¶
Lanterns on the Water (Hearthport) · Tidepool Overture · Thousand Torii · Pages Beneath · Cinder March · Mirror Waltz · The Frozen Choir · Requiem for a Broken Moon · Old Roots (Gorrow) · battle and boss variants per region.