Day/Night & Weather¶
Day cycle¶
One in-game day lasts 48 real minutes.
| Period | In-game time | Effects |
|---|---|---|
| Dawn | 05:00–07:00 | Radiance +5%. Dawnlily herbs can be gathered |
| Day | 07:00–18:00 | Normal spawns. Shops open |
| Dusk | 18:00–20:00 | Umbra +5%. Wandering merchant Nyx appears |
| Night | 20:00–05:00 | Hollow density +25%, Elite spawns ×2, some shops close |
Moon cycle¶
The shattered moon still turns. A full cycle lasts 4 in-game days (8 phases, half a day each).
| Phase | Empowered Aspects | World modifier |
|---|---|---|
| Umbra | Hidden Rifts open. Umbra Echo Seeds drop more often | |
| Gale | Glide distance +25% | |
| Flame | Forge crafting costs −10% | |
| Stone, Tide | Material yields +20% | |
| Radiance | Rare Hollows (Prismatic variants) can spawn. Moonshard drops ×1.5 | |
| Tide | Healing +15% | |
| Stone | Break damage +10% | |
| Umbra, Gale | Rift Bloom grows twice as fast |
Weather¶
Weather is rolled per region every 2 in-game hours.
| Weather | Regions | Effects |
|---|---|---|
| Clear | All | None |
| Rain | Shoals, Highlands, Glasswood | Tide +10%, Flame −10%. Fish-type Hollows appear |
| Thunderstorm | Highlands, Shoals | Random lightning strikes (Radiance). Stormbird elites |
| Ashfall | Ashfall Expanse | −20% vision. Flame +15%. Ember material yields ×2 |
| Blizzard | Frostspire | Stamina regen −30%. Frost status builds when you stand still |
| Shardstorm | Any (rare, 3%) | Moonshard fragments fall as loot. Rift spawn chance ×3 |
| Aurora | Frostspire, Moonscar (Full Moon only) | All Echo cooldowns −20% |