Leveling & Ascension¶
- Level cap: 20 → 30 → 40 → 50 → 60 (story), then 70 after the story.
- Each cap needs an Ascension (boss materials + Lumen + Moonshards). See Materials.
- Per level: +3 attribute points, +1 Path Point. Per Ascension: +2 Path Points, +5% base HP/ATK.
XP curve¶
XP to next level = round(100 × L^1.8 + 250 × L)
| Level | XP to next | Cumulative XP to reach |
|---|---|---|
| 1 | 350 | 0 |
| 10 | 8,810 | 31k |
| 20 | 26,971 | 194k |
| 30 | 53,085 | 575k |
| 40 | 86,508 | 1.3M |
| 50 | 126,826 | 2.3M |
| 60 | 173,735 | 3.8M |
XP sources¶
Enemies (by tier and level difference), quests (main quests are the biggest source), Rift Hearts, bounties, first-time discoveries (Waystones, lore notes and secrets).