Mechanics¶
The core systems of Riftbloom.
| Page | Summary |
|---|---|
| Stats & Attributes | Five attributes, derived stats and the damage formula |
| Aspects (Elements) | Six elements, the advantage wheel and Aspect Reactions |
| Echoes | Binding hero spirits, loadouts, Bond levels and Resonance Links |
| Day/Night & Weather | Time of day, the 8-phase Moon cycle and weather effects |
| Rifts | Instanced dungeons, Bloom stages, modifiers and Rift Hearts |
| Crafting | Forging, alchemy, cooking and Charm crafting |
| Economy & Currencies | Lumen, Moonshards, Guild Marks and the shops |
| Traversal | Sprint, glide, grapple, swim and fast travel |
| HUD & UI | Screen layout and menus |