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Glasswood

Glasswood
Level range 40–50
Lantern Rank Blaze
Dominant Aspect Radiance / Gale
Weather Clear, Prism Light, Shardstorm
Boss The Glass Duelist
Music theme "Mirror Waltz"

A forest where Bloom crystallized every tree into glass. Light bends into rainbows and mirrors show other versions of you. The theme is identity: the Mirrorshades imitate the player's own moves.

Sub-areas

  • Prism Glade: hub with a Waystone
  • Refraction Maze: a light-beam puzzle area
  • Shattered Grove: Mirrorshade nests
  • Hall of Mirrors: boss arena

NPCs

Hermit Laszlo, Miyo Starling (Echo), the Reflection (a mysterious double).

Enemies

Mirror Duelists, Prism Wolves, Hollow Lanternbearers.

Rifts

Mirror Great Rift (story), 3 Shard Rifts, 1 Hidden Rift.

Resources

Glassleaf, Mirror Sap, Prism Shard.

Secrets

  • Mirror of Truth relic: reveals invisible paths

Level design brief

Light puzzles use line traces with reflections. Lumen reflections are a hero feature here. Translucent materials are expensive, so use masked or dithered fallbacks.