Glasswood¶
Glasswood
| Level range | 40–50 |
| Lantern Rank | Blaze |
| Dominant Aspect | Radiance / Gale |
| Weather | Clear, Prism Light, Shardstorm |
| Boss | The Glass Duelist |
| Music theme | "Mirror Waltz" |
A forest where Bloom crystallized every tree into glass. Light bends into rainbows and mirrors show other versions of you. The theme is identity: the Mirrorshades imitate the player's own moves.
Sub-areas¶
- Prism Glade: hub with a Waystone
- Refraction Maze: a light-beam puzzle area
- Shattered Grove: Mirrorshade nests
- Hall of Mirrors: boss arena
NPCs¶
Hermit Laszlo, Miyo Starling (Echo), the Reflection (a mysterious double).
Enemies¶
Mirror Duelists, Prism Wolves, Hollow Lanternbearers.
Rifts¶
Mirror Great Rift (story), 3 Shard Rifts, 1 Hidden Rift.
Resources¶
Glassleaf, Mirror Sap, Prism Shard.
Secrets¶
- Mirror of Truth relic: reveals invisible paths
Level design brief¶
Light puzzles use line traces with reflections. Lumen reflections are a hero feature here. Translucent materials are expensive, so use masked or dithered fallbacks.